Radish alpha
r
rad:z39mP9rQAaGmERfUMPULfPUi473tY
Radicle terminal user interface
Radicle
Git
lib/ui: Remove rmUI
Erik Kundt committed 3 months ago
commit 3e4e210e96cec4e99c78baacaaa9c0381355161f
parent 5269df3
11 files changed +0 -3396
deleted examples/basic_rmui.rs
@@ -1,121 +0,0 @@
-
use anyhow::Result;
-

-
use ratatui::layout::Constraint;
-
use ratatui::Viewport;
-

-
use radicle_tui as tui;
-

-
use tui::event::{Event, Key};
-
use tui::store;
-
use tui::task::EmptyProcessors;
-
use tui::ui::rm::widget::container::{Container, Header, HeaderProps};
-
use tui::ui::rm::widget::text::{TextView, TextViewProps, TextViewState};
-
use tui::ui::rm::widget::window::{Page, Shortcuts, ShortcutsProps, Window, WindowProps};
-
use tui::ui::rm::widget::ToWidget;
-
use tui::ui::Column;
-
use tui::{BoxedAny, Channel, Exit};
-

-
const CONTENT: &str = r#"
-
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor
-
incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud
-
exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure
-
dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.
-

-
Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt
-
mollit anim id est laborum.
-
"#;
-

-
#[derive(Clone, Debug)]
-
struct App {
-
    content: String,
-
}
-

-
#[derive(Clone, Debug)]
-
enum Message {
-
    Quit,
-
    ReverseContent,
-
}
-

-
impl store::Update<Message> for App {
-
    type Return = ();
-

-
    fn update(&mut self, message: Message) -> Option<tui::Exit<()>> {
-
        match message {
-
            Message::Quit => Some(Exit { value: None }),
-
            Message::ReverseContent => {
-
                self.content = self.content.chars().rev().collect::<String>();
-
                None
-
            }
-
        }
-
    }
-
}
-

-
#[tokio::main]
-
pub async fn main() -> Result<()> {
-
    let channel = Channel::default();
-
    let sender = channel.tx.clone();
-
    let app = App {
-
        content: CONTENT.to_string(),
-
    };
-

-
    let page =
-
        Page::default()
-
            .content(
-
                Container::default()
-
                    .header(Header::default().to_widget(sender.clone()).on_update(|_| {
-
                        HeaderProps::default()
-
                            .columns(vec![
-
                                Column::new("", Constraint::Length(0)),
-
                                Column::new(
-
                                    "The standard Lorem Ipsum passage, used since the 1500s",
-
                                    Constraint::Fill(1),
-
                                ),
-
                            ])
-
                            .to_boxed_any()
-
                            .into()
-
                    }))
-
                    .content(TextView::default().to_widget(sender.clone()).on_update(
-
                        |app: &App| {
-
                            let content = app.content.clone();
-
                            TextViewProps::default()
-
                                .state(Some(TextViewState::default().content(content)))
-
                                .handle_keys(false)
-
                                .to_boxed_any()
-
                                .into()
-
                        },
-
                    ))
-
                    .to_widget(sender.clone()),
-
            )
-
            .shortcuts(
-
                Shortcuts::default()
-
                    .to_widget(sender.clone())
-
                    .on_update(|_| {
-
                        ShortcutsProps::default()
-
                            .shortcuts(&[("q", "quit"), ("r", "reverse")])
-
                            .to_boxed_any()
-
                            .into()
-
                    }),
-
            )
-
            .to_widget(sender.clone());
-

-
    let window = Window::default()
-
        .page(0, page)
-
        .to_widget(sender.clone())
-
        .on_event(|event, _, _| match event {
-
            Event::Key(Key::Char('r')) => Some(Message::ReverseContent),
-
            Event::Key(Key::Char('q')) => Some(Message::Quit),
-
            _ => None,
-
        })
-
        .on_update(|_| WindowProps::default().current_page(0).to_boxed_any().into());
-

-
    tui::rm(
-
        app,
-
        window,
-
        Viewport::default(),
-
        channel,
-
        EmptyProcessors::new(),
-
    )
-
    .await?;
-

-
    Ok(())
-
}
deleted examples/hello_rrmui.rs
@@ -1,84 +0,0 @@
-
use anyhow::Result;
-

-
use ratatui::Viewport;
-

-
use ratatui::style::Color;
-
use ratatui::text::Text;
-

-
use radicle_tui as tui;
-

-
use tui::event::{Event, Key};
-
use tui::store;
-
use tui::task::EmptyProcessors;
-
use tui::ui::rm::widget::text::{TextArea, TextAreaProps};
-
use tui::ui::rm::widget::ToWidget;
-
use tui::{BoxedAny, Channel, Exit};
-

-
const ALIEN: &str = r#"
-
     ///             ///    ,---------------------------------.
-
     ///             ///    | Hey there, press (q) to quit... |
-
        //         //       '---------------------------------'
-
        //,,,///,,,//      ..
-
     ///////////////////  .
-
  //////@@@@@//////@@@@@///
-
  //////@@###//////@@###///
-
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
-
     ,,,  ///   ///  ,,,
-
     ,,,  ///   ///  ,,,
-
          ///   ///
-
        /////   /////
-
"#;
-

-
#[derive(Clone, Debug)]
-
struct App {
-
    alien: String,
-
}
-

-
#[derive(Clone, Debug)]
-
enum Message {
-
    Quit,
-
}
-

-
impl store::Update<Message> for App {
-
    type Return = ();
-

-
    fn update(&mut self, message: Message) -> Option<tui::Exit<()>> {
-
        match message {
-
            Message::Quit => Some(Exit { value: None }),
-
        }
-
    }
-
}
-

-
#[tokio::main]
-
pub async fn main() -> Result<()> {
-
    let channel = Channel::default();
-
    let sender = channel.tx.clone();
-
    let app = App {
-
        alien: ALIEN.to_string(),
-
    };
-

-
    let scene = TextArea::default()
-
        .to_widget(sender.clone())
-
        .on_event(|event, _, _| match event {
-
            Event::Key(Key::Char('q')) => Some(Message::Quit),
-
            _ => None,
-
        })
-
        .on_update(|app: &App| {
-
            TextAreaProps::default()
-
                .content(Text::styled(app.alien.clone(), Color::Rgb(85, 85, 255)))
-
                .handle_keys(false)
-
                .to_boxed_any()
-
                .into()
-
        });
-

-
    tui::rm(
-
        app,
-
        scene,
-
        Viewport::default(),
-
        channel,
-
        EmptyProcessors::new(),
-
    )
-
    .await?;
-

-
    Ok(())
-
}
modified src/lib.rs
@@ -22,7 +22,6 @@ use store::Update;
use terminal::StdinReader;
use ui::im;
use ui::im::Show;
-
use ui::rm;

use crate::task::Process;

@@ -153,68 +152,6 @@ impl<M: Clone> Default for Channel<M> {
    }
}

-
/// Initialize a `Store` with the `State` given and a `Frontend` with the `Widget` given,
-
/// and run their main loops in parallel. Connect them to the `Channel` and also to
-
/// an interrupt broadcast channel also initialized in this function.
-
/// Additionally, a list of processors can be passed. Processors will also receive all
-
/// applications messages and can emit new ones. They will be executed by an internal worker.
-
pub async fn rm<S, T, M, R>(
-
    state: S,
-
    root: rm::widget::Widget<S, M>,
-
    viewport: Viewport,
-
    channel: Channel<M>,
-
    processors: Vec<T>,
-
) -> Result<Option<R>>
-
where
-
    S: Update<M, Return = R> + Share,
-
    T: Process<M> + Share,
-
    M: Share,
-
    R: Share,
-
{
-
    let (terminator, mut interrupt_rx) = create_termination();
-
    let (state_tx, state_rx) = unbounded_channel();
-
    let (event_tx, event_rx) = unbounded_channel();
-
    let (work_tx, work_rx) = unbounded_channel();
-

-
    let store = store::Store::<S, M, R>::new(state_tx.clone());
-
    let worker = task::Worker::<T, M, R>::new(work_tx.clone());
-
    let frontend = rm::Frontend::default();
-
    let stdin_reader = StdinReader::default();
-

-
    // TODO(erikli): Handle errors
-
    let _ = tokio::try_join!(
-
        worker.run(
-
            processors,
-
            channel.rx.resubscribe(),
-
            interrupt_rx.resubscribe()
-
        ),
-
        store.run(
-
            state,
-
            terminator,
-
            channel.rx.resubscribe(),
-
            work_rx,
-
            interrupt_rx.resubscribe(),
-
        ),
-
        frontend.run(
-
            root,
-
            state_rx,
-
            event_rx,
-
            interrupt_rx.resubscribe(),
-
            viewport
-
        ),
-
        stdin_reader.run(event_tx, interrupt_rx.resubscribe()),
-
    )?;
-

-
    if let Ok(reason) = interrupt_rx.recv().await {
-
        match reason {
-
            Interrupted::User { payload } => Ok(payload),
-
            Interrupted::OsSignal => anyhow::bail!("exited because of an os sig int"),
-
        }
-
    } else {
-
        anyhow::bail!("exited because of an unexpected error");
-
    }
-
}
-

/// Initialize a `Store` with the `State` given and a `Frontend` with the `App` given,
/// and run their main loops concurrently. Connect them to the `Channel` and also to
/// an interrupt broadcast channel also initialized in this function.
modified src/ui.rs
@@ -1,7 +1,6 @@
pub mod ext;
pub mod im;
pub mod layout;
-
pub mod rm;
pub mod span;
pub mod theme;
pub mod utils;
deleted src/ui/rm.rs
@@ -1,94 +0,0 @@
-
pub mod widget;
-

-
use std::time::Duration;
-

-
use tokio::sync::broadcast;
-
use tokio::sync::mpsc::UnboundedReceiver;
-

-
use ratatui::Viewport;
-

-
use crate::event::Event;
-
use crate::store::Update;
-
use crate::terminal::Terminal;
-
use crate::ui::rm::widget::RenderProps;
-
use crate::ui::rm::widget::Widget;
-
use crate::Interrupted;
-
use crate::Share;
-

-
const RENDERING_TICK_RATE: Duration = Duration::from_millis(250);
-

-
/// The `Frontend` runs an applications' view concurrently. It handles
-
/// terminal events as well as state updates and renders the view accordingly.
-
///
-
/// Once created and run with `main_loop`, the `Frontend` will wait for new messages
-
/// being sent on either the terminal event, the state or the interrupt message channel.
-
#[derive(Default)]
-
pub struct Frontend {}
-

-
impl Frontend {
-
    /// By calling `main_loop`, the `Frontend` will wait for new messages being sent
-
    /// on either the terminal event, the state or the interrupt message channel.
-
    /// After all, it will draw the (potentially) updated root widget.
-
    ///
-
    /// State messages are being sent by the applications' `Store`. Received state updates
-
    /// will be passed to the root widget as well.
-
    ///
-
    /// Interrupt messages are being sent to broadcast channel for retrieving the
-
    /// application kill signal.
-
    pub async fn run<S, M, R>(
-
        self,
-
        mut root: Widget<S, M>,
-
        mut state_rx: UnboundedReceiver<S>,
-
        mut events_rx: UnboundedReceiver<Event>,
-
        mut interrupt_rx: broadcast::Receiver<Interrupted<R>>,
-
        viewport: Viewport,
-
    ) -> anyhow::Result<Interrupted<R>>
-
    where
-
        S: Update<M, Return = R> + 'static,
-
        M: Share,
-
        R: Share,
-
    {
-
        let mut ticker = tokio::time::interval(RENDERING_TICK_RATE);
-
        let mut terminal = Terminal::try_from(viewport)?;
-
        let mut root = {
-
            let state = state_rx.recv().await.unwrap();
-

-
            root.init();
-
            root.update(&state);
-
            root
-
        };
-

-
        let result: anyhow::Result<Interrupted<R>> = loop {
-
            tokio::select! {
-
                // Tick to terminate the select every N milliseconds
-
                _ = ticker.tick() => (),
-
                // Handle input events
-
                Some(event) = events_rx.recv() => match event {
-
                    Event::Key(key) => {
-
                        log::debug!(target: "frontend", "Received key event: {key:?}");
-
                        root.handle_event(event);
-
                    }
-
                    Event::Resize(x, y) => {
-
                        log::debug!(target: "frontend", "Received resize event: {x},{y}");
-
                        terminal.clear()?;
-
                    },
-
                    Event::Unknown => {
-
                        log::debug!(target: "frontend", "Received unknown event")
-
                    }
-
                },
-
                // Handle state updates
-
                Some(state) = state_rx.recv() => {
-
                    root.update(&state);
-
                },
-
                // Catch and handle interrupt signal to gracefully shutdown
-
                Ok(interrupted) = interrupt_rx.recv() => {
-
                   break Ok(interrupted);
-
                }
-
            }
-
            terminal.draw(|frame| root.render(RenderProps::from(frame.area()), frame))?;
-
        };
-
        terminal.restore()?;
-

-
        result
-
    }
-
}
deleted src/ui/rm/widget.rs
@@ -1,391 +0,0 @@
-
pub mod container;
-
pub mod list;
-
pub mod text;
-
pub mod utils;
-
pub mod window;
-

-
use std::any::Any;
-
use std::rc::Rc;
-

-
use tokio::sync::broadcast;
-

-
use ratatui::prelude::*;
-

-
use self::{
-
    container::SectionGroupState,
-
    text::{TextAreaState, TextViewState},
-
};
-
use crate::event::Event;
-

-
pub type BoxedView<S, M> = Box<dyn View<State = S, Message = M>>;
-
pub type UpdateCallback<S> = fn(&S) -> ViewProps;
-
pub type EventCallback<M> = fn(Event, Option<&ViewState>, Option<&ViewProps>) -> Option<M>;
-
pub type RenderCallback<M> = fn(Option<&ViewProps>, &RenderProps) -> Option<M>;
-
pub type InitCallback<M> = fn() -> Option<M>;
-

-
/// `ViewProps` are properties of a `View`. They define a `View`s data, configuration etc.
-
/// Since the framework itself does not know the concrete type of `View`, it also does not
-
/// know the concrete type of a `View`s properties.
-
/// Hence, view properties are stored inside a `Box<dyn Any>` and downcasted to the concrete
-
/// type when needed.
-
pub struct ViewProps {
-
    inner: Box<dyn Any>,
-
}
-

-
impl ViewProps {
-
    pub fn inner<T>(self) -> Option<T>
-
    where
-
        T: Default + Clone + 'static,
-
    {
-
        self.inner.downcast::<T>().ok().map(|inner| *inner)
-
    }
-

-
    pub fn inner_ref<T>(&self) -> Option<&T>
-
    where
-
        T: Default + Clone + 'static,
-
    {
-
        self.inner.downcast_ref::<T>()
-
    }
-
}
-

-
impl From<Box<dyn Any>> for ViewProps {
-
    fn from(props: Box<dyn Any>) -> Self {
-
        ViewProps { inner: props }
-
    }
-
}
-

-
impl From<&'static dyn Any> for ViewProps {
-
    fn from(inner: &'static dyn Any) -> Self {
-
        Self {
-
            inner: Box::new(inner),
-
        }
-
    }
-
}
-

-
/// A `ViewState` is the representation of a `View`s internal state. e.g. current
-
/// table selection or contents of a text field.
-
#[derive(Debug)]
-
pub enum ViewState {
-
    USize(usize),
-
    String(String),
-
    Table { selected: usize, scroll: usize },
-
    Tree(Vec<String>),
-
    TextView(TextViewState),
-
    TextArea(TextAreaState),
-
    SectionGroup(SectionGroupState),
-
}
-

-
impl ViewState {
-
    pub fn unwrap_usize(&self) -> Option<usize> {
-
        match self {
-
            ViewState::USize(value) => Some(*value),
-
            _ => None,
-
        }
-
    }
-

-
    pub fn unwrap_string(&self) -> Option<String> {
-
        match self {
-
            ViewState::String(value) => Some(value.clone()),
-
            _ => None,
-
        }
-
    }
-

-
    pub fn unwrap_table(&self) -> Option<(usize, usize)> {
-
        match self {
-
            ViewState::Table { selected, scroll } => Some((*selected, *scroll)),
-
            _ => None,
-
        }
-
    }
-

-
    pub fn unwrap_textview(&self) -> Option<TextViewState> {
-
        match self {
-
            ViewState::TextView(state) => Some(state.clone()),
-
            _ => None,
-
        }
-
    }
-

-
    pub fn unwrap_textarea(&self) -> Option<TextAreaState> {
-
        match self {
-
            ViewState::TextArea(state) => Some(state.clone()),
-
            _ => None,
-
        }
-
    }
-

-
    pub fn unwrap_section_group(&self) -> Option<SectionGroupState> {
-
        match self {
-
            ViewState::SectionGroup(state) => Some(state.clone()),
-
            _ => None,
-
        }
-
    }
-

-
    pub fn unwrap_tree(&self) -> Option<Vec<String>> {
-
        match self {
-
            ViewState::Tree(value) => Some(value.clone().to_vec()),
-
            _ => None,
-
        }
-
    }
-
}
-

-
#[derive(Clone, Default)]
-
pub enum PredefinedLayout {
-
    #[default]
-
    None,
-
    Expandable3 {
-
        left_only: bool,
-
    },
-
}
-

-
impl PredefinedLayout {
-
    pub fn split(&self, area: Rect) -> Rc<[Rect]> {
-
        match self {
-
            Self::Expandable3 { left_only } => {
-
                if *left_only {
-
                    [area].into()
-
                } else if area.width <= 140 {
-
                    let [left, right] = Layout::horizontal([
-
                        Constraint::Percentage(50),
-
                        Constraint::Percentage(50),
-
                    ])
-
                    .areas(area);
-
                    let [right_top, right_bottom] =
-
                        Layout::vertical([Constraint::Percentage(65), Constraint::Percentage(35)])
-
                            .areas(right);
-

-
                    [left, right_top, right_bottom].into()
-
                } else {
-
                    Layout::horizontal([
-
                        Constraint::Percentage(33),
-
                        Constraint::Percentage(33),
-
                        Constraint::Percentage(33),
-
                    ])
-
                    .split(area)
-
                }
-
            }
-
            _ => Layout::default().split(area),
-
        }
-
    }
-
}
-

-
/// General properties that specify how a `View` is rendered.
-
#[derive(Clone, Default)]
-
pub struct RenderProps {
-
    /// Area of the render props.
-
    pub area: Rect,
-
    /// Layout to be rendered in.
-
    pub layout: Layout,
-
    /// Focus of the render props.
-
    pub focus: bool,
-
}
-

-
impl RenderProps {
-
    /// Sets the area to render in.
-
    pub fn area(mut self, area: Rect) -> Self {
-
        self.area = area;
-
        self
-
    }
-

-
    /// Sets the focus of these render props.
-
    pub fn focus(mut self, focus: bool) -> Self {
-
        self.focus = focus;
-
        self
-
    }
-

-
    /// Sets the layout of these render props.
-
    pub fn layout(mut self, layout: Layout) -> Self {
-
        self.layout = layout;
-
        self
-
    }
-
}
-

-
impl From<Rect> for RenderProps {
-
    fn from(area: Rect) -> Self {
-
        Self {
-
            area,
-
            layout: Layout::default(),
-
            focus: false,
-
        }
-
    }
-
}
-

-
/// Main trait defining a `View` behaviour, which needs be implemented in order to
-
/// build a custom widget. A `View` operates on an application state and can emit
-
/// application messages. It's usually is accompanied by a definition of view-specific
-
/// properties, which are being built from the application state by the framework.
-
pub trait View {
-
    type State;
-
    type Message;
-

-
    /// Should return the internal state.
-
    fn view_state(&self) -> Option<ViewState> {
-
        None
-
    }
-

-
    /// Should reset the internal state and call `reset` on all children.
-
    fn reset(&mut self) {}
-

-
    /// Should handle key events and call `handle_event` on all children.
-
    fn handle_event(&mut self, _props: Option<&ViewProps>, _event: Event) -> Option<Self::Message> {
-
        None
-
    }
-

-
    /// Should update the internal props of this and all children.
-
    fn update(&mut self, _props: Option<&ViewProps>, _state: &Self::State) {}
-

-
    /// Should render the view using the given `RenderProps`.
-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame);
-
}
-

-
/// A `Widget` enhances a `View` with event and update callbacks and takes
-
/// care of calling them before / after calling into the `View`.
-
///
-
/// In _retained mode_, a widget is defined by an implementation of the `View` trait
-
/// and a `Widget` it is wrapped in. A `View` handles user-interactions, updates itself
-
/// whenever the application state changed and renders itself frequently. A `Widget` adds
-
/// additional support for properties and event, update and render callbacks. Properties
-
/// define the data, configuration etc. of a widget. They are updated by the framework
-
/// taking the properties built by the `on_update` callback. The `on_event` callback is
-
/// used to emit application messages whenever a widget receives an event.
-
///
-
/// The main idea is to build widgets that handle their specific events already,
-
/// and that are updated with the properties built by the `on_update` callback.
-
/// Custom logic is added by setting the `on_event` callback. E.g. the `Table` widget
-
/// handles item selection already; items are set via the `on_update` callback and
-
/// application messages are emitted via the `on_event` callback.
-
pub struct Widget<S, M> {
-
    view: BoxedView<S, M>,
-
    props: Option<ViewProps>,
-
    sender: broadcast::Sender<M>,
-
    on_init: Option<InitCallback<M>>,
-
    on_update: Option<UpdateCallback<S>>,
-
    on_event: Option<EventCallback<M>>,
-
    on_render: Option<RenderCallback<M>>,
-
}
-

-
unsafe impl<S, M> Send for Widget<S, M> {}
-

-
impl<S: 'static, M: 'static> Widget<S, M> {
-
    pub fn new<V>(view: V, sender: broadcast::Sender<M>) -> Self
-
    where
-
        Self: Sized,
-
        V: View<State = S, Message = M> + 'static,
-
    {
-
        Self {
-
            view: Box::new(view),
-
            props: None,
-
            sender: sender.clone(),
-
            on_init: None,
-
            on_update: None,
-
            on_event: None,
-
            on_render: None,
-
        }
-
    }
-

-
    /// Calls `reset` on the wrapped view.
-
    pub fn reset(&mut self) {
-
        self.view.reset()
-
    }
-

-
    /// Calls `handle_event` on the wrapped view as well as the `on_event` callback.
-
    /// Sends any message returned by either the view or the callback.
-
    pub fn handle_event(&mut self, event: Event) {
-
        if let Some(message) = self.view.handle_event(self.props.as_ref(), event) {
-
            let _ = self.sender.send(message);
-
        }
-

-
        if let Some(on_event) = self.on_event {
-
            if let Some(message) =
-
                (on_event)(event, self.view.view_state().as_ref(), self.props.as_ref())
-
            {
-
                let _ = self.sender.send(message);
-
            }
-
        }
-
    }
-

-
    /// Initializes the widget
-
    pub fn init(&mut self) {
-
        if let Some(on_init) = self.on_init {
-
            (on_init)().and_then(|message| self.sender.send(message).ok());
-
        }
-
    }
-

-
    /// Applications are usually defined by app-specific widgets that do know
-
    /// the type of `state`. These can use widgets from the library that do not know the
-
    /// type of `state`.
-
    ///
-
    /// If `on_update` is set, implementations of this function should call it to
-
    /// construct and update the internal props. If it is not set, app widgets can construct
-
    /// props directly via their state converters, whereas library widgets can just fallback
-
    /// to their current props.
-
    pub fn update(&mut self, state: &S) {
-
        self.props = self.on_update.map(|on_update| (on_update)(state));
-
        self.view.update(self.props.as_ref(), state);
-
    }
-

-
    /// Renders the wrapped view.
-
    pub fn render(&mut self, render: RenderProps, frame: &mut Frame) {
-
        self.view.render(self.props.as_ref(), render.clone(), frame);
-

-
        if let Some(on_render) = self.on_render {
-
            (on_render)(self.props.as_ref(), &render)
-
                .and_then(|message| self.sender.send(message).ok());
-
        }
-
    }
-

-
    /// Sets the optional custom event handler.
-
    pub fn on_init(mut self, callback: InitCallback<M>) -> Self
-
    where
-
        Self: Sized,
-
    {
-
        self.on_init = Some(callback);
-
        self
-
    }
-

-
    /// Sets the optional update handler.
-
    pub fn on_update(mut self, callback: UpdateCallback<S>) -> Self
-
    where
-
        Self: Sized,
-
    {
-
        self.on_update = Some(callback);
-
        self
-
    }
-

-
    /// Sets the optional custom event handler.
-
    pub fn on_event(mut self, callback: EventCallback<M>) -> Self
-
    where
-
        Self: Sized,
-
    {
-
        self.on_event = Some(callback);
-
        self
-
    }
-

-
    /// Sets the optional update handler.
-
    pub fn on_render(mut self, callback: RenderCallback<M>) -> Self
-
    where
-
        Self: Sized,
-
    {
-
        self.on_render = Some(callback);
-
        self
-
    }
-
}
-

-
/// A `View` needs to be wrapped into a `Widget` in order to be used with the framework.
-
/// `ToWidget` provides a blanket implementation for all `View`s.
-
pub trait ToWidget<S, M> {
-
    fn to_widget(self, tx: broadcast::Sender<M>) -> Widget<S, M>
-
    where
-
        Self: Sized + 'static;
-
}
-

-
impl<T, S, M> ToWidget<S, M> for T
-
where
-
    T: View<State = S, Message = M>,
-
    S: 'static,
-
    M: 'static,
-
{
-
    fn to_widget(self, tx: broadcast::Sender<M>) -> Widget<S, M>
-
    where
-
        Self: Sized + 'static,
-
    {
-
        Widget::new(self, tx)
-
    }
-
}
deleted src/ui/rm/widget/container.rs
@@ -1,769 +0,0 @@
-
use std::fmt::Debug;
-
use std::marker::PhantomData;
-

-
use ratatui::prelude::*;
-
use ratatui::widgets::{Block, BorderType, Borders, Row};
-

-
use crate::event::{Event, Key};
-
use crate::ui::ext::{FooterBlock, FooterBlockType, HeaderBlock};
-
use crate::ui::theme::{style, Theme};
-
use crate::ui::Column;
-

-
use super::{PredefinedLayout, RenderProps, View, ViewProps, ViewState, Widget};
-

-
#[derive(Clone, Debug)]
-
pub struct HeaderProps<'a> {
-
    pub columns: Vec<Column<'a>>,
-
    pub cutoff: usize,
-
    pub cutoff_after: usize,
-
    pub border_style: Style,
-
    pub focus_border_style: Style,
-
}
-

-
impl<'a> HeaderProps<'a> {
-
    pub fn columns(mut self, columns: Vec<Column<'a>>) -> Self {
-
        self.columns = columns;
-
        self
-
    }
-

-
    pub fn cutoff(mut self, cutoff: usize, cutoff_after: usize) -> Self {
-
        self.cutoff = cutoff;
-
        self.cutoff_after = cutoff_after;
-
        self
-
    }
-

-
    pub fn border_style(mut self, color: Style) -> Self {
-
        self.border_style = color;
-
        self
-
    }
-

-
    pub fn focus_border_style(mut self, color: Style) -> Self {
-
        self.focus_border_style = color;
-
        self
-
    }
-
}
-

-
impl Default for HeaderProps<'_> {
-
    fn default() -> Self {
-
        let theme = Theme::default();
-

-
        Self {
-
            columns: vec![],
-
            cutoff: usize::MAX,
-
            cutoff_after: usize::MAX,
-
            border_style: theme.border_style,
-
            focus_border_style: theme.focus_border_style,
-
        }
-
    }
-
}
-

-
pub struct Header<S, M> {
-
    /// Phantom
-
    phantom: PhantomData<(S, M)>,
-
}
-

-
impl<S, M> Default for Header<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            phantom: PhantomData,
-
        }
-
    }
-
}
-

-
impl<S, M> View for Header<S, M> {
-
    type Message = M;
-
    type State = S;
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = HeaderProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<HeaderProps>())
-
            .unwrap_or(&default);
-

-
        let width = render.area.width.saturating_sub(2);
-

-
        let widths: Vec<Constraint> = props
-
            .columns
-
            .iter()
-
            .filter_map(|c| {
-
                if !c.skip && c.displayed(width as usize) {
-
                    Some(c.width)
-
                } else {
-
                    None
-
                }
-
            })
-
            .collect();
-

-
        let cells = props
-
            .columns
-
            .iter()
-
            .filter_map(|column| {
-
                if !column.skip && column.displayed(width as usize) {
-
                    Some(column.text.clone())
-
                } else {
-
                    None
-
                }
-
            })
-
            .collect::<Vec<_>>();
-

-
        let border_style = if render.focus {
-
            props.focus_border_style
-
        } else {
-
            props.border_style
-
        };
-

-
        // Render header
-
        let block = HeaderBlock::default()
-
            .borders(Borders::ALL)
-
            .border_style(border_style)
-
            .border_type(BorderType::Rounded);
-

-
        let header_layout = Layout::default()
-
            .direction(Direction::Vertical)
-
            .constraints(vec![Constraint::Min(1)])
-
            .vertical_margin(1)
-
            .horizontal_margin(1)
-
            .split(render.area);
-

-
        let header = Row::new(cells).style(style::reset().bold());
-
        let header = ratatui::widgets::Table::default()
-
            .column_spacing(1)
-
            .header(header)
-
            .widths(widths.clone());
-

-
        frame.render_widget(block, render.area);
-
        frame.render_widget(header, header_layout[0]);
-
    }
-
}
-

-
#[derive(Clone, Debug)]
-
pub struct FooterProps<'a> {
-
    pub columns: Vec<Column<'a>>,
-
    pub cutoff: usize,
-
    pub cutoff_after: usize,
-
    pub border_style: Style,
-
    pub focus_border_style: Style,
-
}
-

-
impl<'a> FooterProps<'a> {
-
    pub fn columns(mut self, columns: Vec<Column<'a>>) -> Self {
-
        self.columns = columns;
-
        self
-
    }
-

-
    pub fn cutoff(mut self, cutoff: usize, cutoff_after: usize) -> Self {
-
        self.cutoff = cutoff;
-
        self.cutoff_after = cutoff_after;
-
        self
-
    }
-

-
    pub fn border_style(mut self, color: Style) -> Self {
-
        self.border_style = color;
-
        self
-
    }
-

-
    pub fn focus_border_style(mut self, color: Style) -> Self {
-
        self.focus_border_style = color;
-
        self
-
    }
-
}
-

-
impl Default for FooterProps<'_> {
-
    fn default() -> Self {
-
        let theme = Theme::default();
-

-
        Self {
-
            columns: vec![],
-
            cutoff: usize::MAX,
-
            cutoff_after: usize::MAX,
-
            border_style: theme.border_style,
-
            focus_border_style: theme.focus_border_style,
-
        }
-
    }
-
}
-

-
pub struct Footer<S, M> {
-
    /// Phantom
-
    phantom: PhantomData<(S, M)>,
-
}
-

-
impl<S, M> Default for Footer<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            phantom: PhantomData,
-
        }
-
    }
-
}
-

-
impl<'a, S, M> Footer<S, M> {
-
    fn render_cell(
-
        &self,
-
        frame: &mut ratatui::Frame,
-
        border_style: Style,
-
        render: RenderProps,
-
        block_type: FooterBlockType,
-
        text: impl Into<Text<'a>>,
-
    ) {
-
        let footer_layout = Layout::default()
-
            .direction(Direction::Vertical)
-
            .constraints(vec![Constraint::Min(1)])
-
            .vertical_margin(1)
-
            .horizontal_margin(1)
-
            .split(render.area);
-

-
        let footer_block = FooterBlock::default()
-
            .border_style(border_style)
-
            .block_type(block_type);
-
        frame.render_widget(footer_block, render.area);
-
        frame.render_widget(text.into(), footer_layout[0]);
-
    }
-
}
-

-
impl<S, M> View for Footer<S, M> {
-
    type Message = M;
-
    type State = S;
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = FooterProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<FooterProps>())
-
            .unwrap_or(&default);
-

-
        let border_style = if render.focus {
-
            props.focus_border_style
-
        } else {
-
            props.border_style
-
        };
-

-
        let widths = props
-
            .columns
-
            .iter()
-
            .map(|c| match c.width {
-
                Constraint::Min(min) => Constraint::Length(min.saturating_add(3)),
-
                _ => c.width,
-
            })
-
            .collect::<Vec<_>>();
-

-
        let layout = Layout::horizontal(widths).split(render.area);
-
        let cells = props
-
            .columns
-
            .iter()
-
            .map(|c| c.text.clone())
-
            .zip(layout.iter())
-
            .collect::<Vec<_>>();
-

-
        let last = cells.len().saturating_sub(1);
-
        let len = cells.len();
-

-
        for (i, (cell, area)) in cells.into_iter().enumerate() {
-
            let block_type = match i {
-
                0 if len == 1 => FooterBlockType::Single { top: true },
-
                0 => FooterBlockType::Begin,
-
                _ if i == last => FooterBlockType::End,
-
                _ => FooterBlockType::Repeat,
-
            };
-
            self.render_cell(
-
                frame,
-
                border_style,
-
                render.clone().area(*area),
-
                block_type,
-
                cell.clone(),
-
            );
-
        }
-
    }
-
}
-

-
#[derive(Clone)]
-
pub struct ContainerProps {
-
    hide_footer: bool,
-
    border_style: Style,
-
    focus_border_style: Style,
-
}
-

-
impl Default for ContainerProps {
-
    fn default() -> Self {
-
        let theme = Theme::default();
-

-
        Self {
-
            hide_footer: false,
-
            border_style: theme.border_style,
-
            focus_border_style: theme.focus_border_style,
-
        }
-
    }
-
}
-

-
impl ContainerProps {
-
    pub fn hide_footer(mut self, hide: bool) -> Self {
-
        self.hide_footer = hide;
-
        self
-
    }
-

-
    pub fn border_style(mut self, color: Style) -> Self {
-
        self.border_style = color;
-
        self
-
    }
-

-
    pub fn focus_border_style(mut self, color: Style) -> Self {
-
        self.focus_border_style = color;
-
        self
-
    }
-
}
-

-
pub struct Container<S, M> {
-
    /// Container header
-
    header: Option<Widget<S, M>>,
-
    /// Content widget
-
    content: Option<Widget<S, M>>,
-
    /// Container footer
-
    footer: Option<Widget<S, M>>,
-
}
-

-
impl<S, M> Default for Container<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            header: None,
-
            content: None,
-
            footer: None,
-
        }
-
    }
-
}
-

-
impl<S, M> Container<S, M> {
-
    pub fn header(mut self, header: Widget<S, M>) -> Self {
-
        self.header = Some(header);
-
        self
-
    }
-

-
    pub fn content(mut self, content: Widget<S, M>) -> Self {
-
        self.content = Some(content);
-
        self
-
    }
-

-
    pub fn footer(mut self, footer: Widget<S, M>) -> Self {
-
        self.footer = Some(footer);
-
        self
-
    }
-
}
-

-
impl<S, M> View for Container<S, M>
-
where
-
    S: 'static,
-
    M: 'static,
-
{
-
    type Message = M;
-
    type State = S;
-

-
    fn handle_event(&mut self, _props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        if let Some(content) = &mut self.content {
-
            content.handle_event(event);
-
        }
-

-
        None
-
    }
-

-
    fn update(&mut self, _props: Option<&ViewProps>, state: &Self::State) {
-
        if let Some(header) = &mut self.header {
-
            header.update(state);
-
        }
-

-
        if let Some(content) = &mut self.content {
-
            content.update(state);
-
        }
-

-
        if let Some(footer) = &mut self.footer {
-
            footer.update(state);
-
        }
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = ContainerProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<ContainerProps>())
-
            .unwrap_or(&default);
-

-
        let border_style = if render.focus {
-
            props.focus_border_style
-
        } else {
-
            props.border_style
-
        };
-

-
        let header_h = if self.header.is_some() { 3 } else { 0 };
-
        let footer_h = if self.footer.is_some() && !props.hide_footer {
-
            3
-
        } else {
-
            0
-
        };
-

-
        let [header_area, content_area, footer_area] = Layout::vertical([
-
            Constraint::Length(header_h),
-
            Constraint::Min(1),
-
            Constraint::Length(footer_h),
-
        ])
-
        .areas(render.area);
-

-
        let borders = match (
-
            self.header.is_some(),
-
            (self.footer.is_some() && !props.hide_footer),
-
        ) {
-
            (false, false) => Borders::ALL,
-
            (true, false) => Borders::BOTTOM | Borders::LEFT | Borders::RIGHT,
-
            (false, true) => Borders::TOP | Borders::LEFT | Borders::RIGHT,
-
            (true, true) => Borders::LEFT | Borders::RIGHT,
-
        };
-

-
        let block = Block::default()
-
            .border_style(border_style)
-
            .border_type(BorderType::Rounded)
-
            .borders(borders);
-
        frame.render_widget(block.clone(), content_area);
-

-
        if let Some(header) = self.header.as_mut() {
-
            header.render(RenderProps::from(header_area).focus(render.focus), frame);
-
        }
-

-
        if let Some(content) = self.content.as_mut() {
-
            content.render(
-
                RenderProps::from(block.inner(content_area)).focus(render.focus),
-
                frame,
-
            );
-
        }
-

-
        if let Some(footer) = self.footer.as_mut() {
-
            footer.render(RenderProps::from(footer_area).focus(render.focus), frame);
-
        }
-
    }
-
}
-

-
#[derive(Clone, Default)]
-
pub enum SplitContainerFocus {
-
    #[default]
-
    Top,
-
    Bottom,
-
}
-

-
#[derive(Clone)]
-
pub struct SplitContainerProps {
-
    split_focus: SplitContainerFocus,
-
    heights: [Constraint; 2],
-
    border_style: Style,
-
    focus_border_style: Style,
-
}
-

-
impl Default for SplitContainerProps {
-
    fn default() -> Self {
-
        let theme = Theme::default();
-

-
        Self {
-
            split_focus: SplitContainerFocus::default(),
-
            heights: [Constraint::Percentage(50), Constraint::Percentage(50)],
-
            border_style: theme.border_style,
-
            focus_border_style: theme.focus_border_style,
-
        }
-
    }
-
}
-

-
impl SplitContainerProps {
-
    pub fn split_focus(mut self, split_focus: SplitContainerFocus) -> Self {
-
        self.split_focus = split_focus;
-
        self
-
    }
-

-
    pub fn heights(mut self, heights: [Constraint; 2]) -> Self {
-
        self.heights = heights;
-
        self
-
    }
-

-
    pub fn border_style(mut self, color: Style) -> Self {
-
        self.border_style = color;
-
        self
-
    }
-

-
    pub fn focus_border_style(mut self, color: Style) -> Self {
-
        self.focus_border_style = color;
-
        self
-
    }
-
}
-

-
pub struct SplitContainer<S, M> {
-
    /// Container top
-
    top: Option<Widget<S, M>>,
-
    /// Content bottom
-
    bottom: Option<Widget<S, M>>,
-
}
-

-
impl<S, M> Default for SplitContainer<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            top: None,
-
            bottom: None,
-
        }
-
    }
-
}
-

-
impl<S, M> SplitContainer<S, M> {
-
    pub fn top(mut self, top: Widget<S, M>) -> Self {
-
        self.top = Some(top);
-
        self
-
    }
-

-
    pub fn bottom(mut self, bottom: Widget<S, M>) -> Self {
-
        self.bottom = Some(bottom);
-
        self
-
    }
-
}
-

-
impl<S, M> View for SplitContainer<S, M>
-
where
-
    S: 'static,
-
    M: 'static,
-
{
-
    type Message = M;
-
    type State = S;
-

-
    fn handle_event(&mut self, props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        let default = SplitContainerProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<SplitContainerProps>())
-
            .unwrap_or(&default);
-

-
        match props.split_focus {
-
            SplitContainerFocus::Top => {
-
                if let Some(top) = self.top.as_mut() {
-
                    top.handle_event(event);
-
                }
-
            }
-
            SplitContainerFocus::Bottom => {
-
                if let Some(bottom) = self.bottom.as_mut() {
-
                    bottom.handle_event(event);
-
                }
-
            }
-
        }
-

-
        None
-
    }
-

-
    fn update(&mut self, _props: Option<&ViewProps>, state: &Self::State) {
-
        if let Some(top) = self.top.as_mut() {
-
            top.update(state);
-
        }
-

-
        if let Some(bottom) = self.bottom.as_mut() {
-
            bottom.update(state);
-
        }
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = SplitContainerProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<SplitContainerProps>())
-
            .unwrap_or(&default);
-

-
        let heights = props
-
            .heights
-
            .iter()
-
            .map(|c| {
-
                if let Constraint::Length(l) = c {
-
                    Constraint::Length(l + 2)
-
                } else {
-
                    *c
-
                }
-
            })
-
            .collect::<Vec<_>>();
-

-
        let border_style = if render.focus {
-
            props.focus_border_style
-
        } else {
-
            props.border_style
-
        };
-

-
        let [top_area, bottom_area] = Layout::vertical(heights).areas(render.area);
-

-
        if let Some(top) = self.top.as_mut() {
-
            let block = HeaderBlock::default()
-
                .borders(Borders::ALL)
-
                .border_style(border_style)
-
                .border_type(BorderType::Rounded);
-

-
            frame.render_widget(block, top_area);
-

-
            let [top_area] = Layout::default()
-
                .direction(Direction::Vertical)
-
                .constraints(vec![Constraint::Min(1)])
-
                .vertical_margin(1)
-
                .horizontal_margin(1)
-
                .areas(top_area);
-
            top.render(RenderProps::from(top_area).focus(render.focus), frame)
-
        }
-

-
        if let Some(bottom) = self.bottom.as_mut() {
-
            let block = Block::default()
-
                .borders(Borders::LEFT | Borders::RIGHT | Borders::BOTTOM)
-
                .border_style(border_style)
-
                .border_type(BorderType::Rounded);
-

-
            frame.render_widget(block, bottom_area);
-

-
            let [bottom_area, _] = Layout::default()
-
                .direction(Direction::Vertical)
-
                .constraints(vec![Constraint::Min(1), Constraint::Length(1)])
-
                .horizontal_margin(1)
-
                .areas(bottom_area);
-
            bottom.render(RenderProps::from(bottom_area).focus(render.focus), frame)
-
        }
-
    }
-
}
-

-
#[derive(Clone, Debug)]
-
pub struct SectionGroupState {
-
    /// Index of currently focused section.
-
    pub focus: Option<usize>,
-
}
-

-
#[derive(Clone, Default)]
-
pub struct SectionGroupProps {
-
    /// Index of currently focused section. If set, it will override the widgets'
-
    /// internal state.
-
    focus: Option<usize>,
-
    /// If this pages' keys should be handled.
-
    handle_keys: bool,
-
    /// Section layout
-
    layout: PredefinedLayout,
-
}
-

-
impl SectionGroupProps {
-
    pub fn handle_keys(mut self, handle_keys: bool) -> Self {
-
        self.handle_keys = handle_keys;
-
        self
-
    }
-

-
    pub fn layout(mut self, layout: PredefinedLayout) -> Self {
-
        self.layout = layout;
-
        self
-
    }
-

-
    pub fn focus(mut self, focus: Option<usize>) -> Self {
-
        self.focus = focus;
-
        self
-
    }
-
}
-

-
pub struct SectionGroup<S, M> {
-
    /// All sections
-
    sections: Vec<Widget<S, M>>,
-
    /// Internal selection and offset state
-
    state: SectionGroupState,
-
}
-

-
impl<S, M> Default for SectionGroup<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            sections: vec![],
-
            state: SectionGroupState { focus: Some(0) },
-
        }
-
    }
-
}
-

-
impl<S, M> SectionGroup<S, M> {
-
    pub fn section(mut self, section: Widget<S, M>) -> Self {
-
        self.sections.push(section);
-
        self
-
    }
-

-
    fn prev(&mut self) -> Option<usize> {
-
        let focus = self.state.focus.map(|current| current.saturating_sub(1));
-
        self.state.focus = focus;
-
        focus
-
    }
-

-
    fn next(&mut self, len: usize) -> Option<usize> {
-
        let focus = self.state.focus.map(|current| {
-
            if current < len.saturating_sub(1) {
-
                current.saturating_add(1)
-
            } else {
-
                current
-
            }
-
        });
-
        self.state.focus = focus;
-
        focus
-
    }
-
}
-

-
impl<S, M> View for SectionGroup<S, M>
-
where
-
    S: 'static,
-
    M: 'static,
-
{
-
    type State = S;
-
    type Message = M;
-

-
    fn handle_event(&mut self, props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        let default = SectionGroupProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<SectionGroupProps>())
-
            .unwrap_or(&default);
-

-
        if let Some(section) = self
-
            .state
-
            .focus
-
            .and_then(|focus| self.sections.get_mut(focus))
-
        {
-
            section.handle_event(event);
-
        }
-

-
        if props.handle_keys {
-
            if let Event::Key(key) = event {
-
                match key {
-
                    Key::BackTab => {
-
                        self.prev();
-
                    }
-
                    Key::Tab => {
-
                        self.next(self.sections.len());
-
                    }
-
                    _ => {}
-
                }
-
            }
-
        }
-

-
        None
-
    }
-

-
    fn update(&mut self, props: Option<&ViewProps>, state: &Self::State) {
-
        let default = SectionGroupProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<SectionGroupProps>())
-
            .unwrap_or(&default);
-

-
        for section in &mut self.sections {
-
            section.update(state);
-
        }
-

-
        if props.focus.is_some() && props.focus != self.state.focus {
-
            self.state.focus = props.focus;
-
        }
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = SectionGroupProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<SectionGroupProps>())
-
            .unwrap_or(&default);
-

-
        let areas = props.layout.split(render.area);
-

-
        for (index, area) in areas.iter().enumerate() {
-
            if let Some(section) = self.sections.get_mut(index) {
-
                let focus = self
-
                    .state
-
                    .focus
-
                    .map(|focus_index| index == focus_index)
-
                    .unwrap_or_default();
-

-
                section.render(RenderProps::from(*area).focus(focus), frame);
-
            }
-
        }
-
    }
-

-
    fn view_state(&self) -> Option<super::ViewState> {
-
        Some(ViewState::SectionGroup(self.state.clone()))
-
    }
-
}
deleted src/ui/rm/widget/list.rs
@@ -1,542 +0,0 @@
-
use std::collections::HashSet;
-
use std::hash::Hash;
-
use std::marker::PhantomData;
-
use std::{cmp, vec};
-

-
use ratatui::layout::{Constraint, Layout};
-
use ratatui::style::{Style, Stylize};
-
use ratatui::symbols::border;
-
use ratatui::text::Text;
-
use ratatui::widgets::TableState;
-
use ratatui::widgets::{Block, Borders, Row, Scrollbar, ScrollbarOrientation, ScrollbarState};
-
use ratatui::Frame;
-

-
use tui_tree_widget::TreeState;
-

-
use crate::event::{Event, Key};
-
use crate::ui::theme::style;
-
use crate::ui::{layout, span};
-
use crate::ui::{Column, ToRow, ToTree};
-

-
use super::{utils, ViewProps, ViewState};
-
use super::{RenderProps, View};
-

-
#[derive(Clone, Debug)]
-
pub struct TableProps<'a, R, const W: usize>
-
where
-
    R: ToRow<W>,
-
{
-
    pub items: Vec<R>,
-
    pub selected: Option<usize>,
-
    pub columns: Vec<Column<'a>>,
-
    pub show_scrollbar: bool,
-
    pub dim: bool,
-
}
-

-
impl<R, const W: usize> Default for TableProps<'_, R, W>
-
where
-
    R: ToRow<W>,
-
{
-
    fn default() -> Self {
-
        Self {
-
            items: vec![],
-
            columns: vec![],
-
            show_scrollbar: true,
-
            selected: Some(0),
-
            dim: false,
-
        }
-
    }
-
}
-

-
impl<'a, R, const W: usize> TableProps<'a, R, W>
-
where
-
    R: ToRow<W>,
-
{
-
    pub fn items(mut self, items: Vec<R>) -> Self {
-
        self.items = items;
-
        self
-
    }
-

-
    pub fn selected(mut self, selected: Option<usize>) -> Self {
-
        self.selected = selected;
-
        self
-
    }
-

-
    pub fn columns(mut self, columns: Vec<Column<'a>>) -> Self {
-
        self.columns = columns;
-
        self
-
    }
-

-
    pub fn show_scrollbar(mut self, show_scrollbar: bool) -> Self {
-
        self.show_scrollbar = show_scrollbar;
-
        self
-
    }
-

-
    pub fn dim(mut self, dim: bool) -> Self {
-
        self.dim = dim;
-
        self
-
    }
-
}
-

-
pub struct Table<S, M, R, const W: usize>
-
where
-
    R: ToRow<W>,
-
{
-
    /// Internal selection and offset state
-
    state: (TableState, usize),
-
    /// Phantom
-
    phantom: PhantomData<(S, M, R)>,
-
    /// Current render height
-
    height: u16,
-
}
-

-
impl<S, M, R, const W: usize> Default for Table<S, M, R, W>
-
where
-
    R: ToRow<W>,
-
{
-
    fn default() -> Self {
-
        Self {
-
            state: (TableState::default().with_selected(Some(0)), 0),
-
            phantom: PhantomData,
-
            height: 1,
-
        }
-
    }
-
}
-

-
impl<S, M, R, const W: usize> Table<S, M, R, W>
-
where
-
    R: ToRow<W>,
-
{
-
    fn prev(&mut self) -> Option<usize> {
-
        let selected = self
-
            .state
-
            .0
-
            .selected()
-
            .map(|current| current.saturating_sub(1));
-
        self.state.0.select(selected);
-
        selected
-
    }
-

-
    fn next(&mut self, len: usize) -> Option<usize> {
-
        let selected = self.state.0.selected().map(|current| {
-
            if current < len.saturating_sub(1) {
-
                current.saturating_add(1)
-
            } else {
-
                current
-
            }
-
        });
-
        self.state.0.select(selected);
-
        selected
-
    }
-

-
    fn prev_page(&mut self, page_size: usize) -> Option<usize> {
-
        let selected = self
-
            .state
-
            .0
-
            .selected()
-
            .map(|current| current.saturating_sub(page_size));
-
        self.state.0.select(selected);
-
        selected
-
    }
-

-
    fn next_page(&mut self, len: usize, page_size: usize) -> Option<usize> {
-
        let selected = self.state.0.selected().map(|current| {
-
            if current < len.saturating_sub(1) {
-
                cmp::min(current.saturating_add(page_size), len.saturating_sub(1))
-
            } else {
-
                current
-
            }
-
        });
-
        self.state.0.select(selected);
-
        selected
-
    }
-

-
    fn begin(&mut self) {
-
        self.state.0.select(Some(0));
-
    }
-

-
    fn end(&mut self, len: usize) {
-
        self.state.0.select(Some(len.saturating_sub(1)));
-
    }
-
}
-

-
impl<S, M, R, const W: usize> View for Table<S, M, R, W>
-
where
-
    S: 'static,
-
    M: 'static,
-
    R: ToRow<W> + Clone + 'static,
-
{
-
    type Message = M;
-
    type State = S;
-

-
    fn handle_event(&mut self, props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        let default = TableProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TableProps<R, W>>())
-
            .unwrap_or(&default);
-

-
        let page_size = self.height;
-

-
        if let Event::Key(key) = event {
-
            match key {
-
                Key::Up | Key::Char('k') => {
-
                    self.prev();
-
                }
-
                Key::Down | Key::Char('j') => {
-
                    self.next(props.items.len());
-
                }
-
                Key::PageUp => {
-
                    self.prev_page(page_size as usize);
-
                }
-
                Key::PageDown => {
-
                    self.next_page(props.items.len(), page_size as usize);
-
                }
-
                Key::Home => {
-
                    self.begin();
-
                }
-
                Key::End => {
-
                    self.end(props.items.len());
-
                }
-
                _ => {}
-
            }
-
        }
-

-
        None
-
    }
-

-
    fn update(&mut self, props: Option<&ViewProps>, _state: &Self::State) {
-
        let default = TableProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TableProps<R, W>>())
-
            .unwrap_or(&default);
-

-
        if props.selected != self.state.0.selected() {
-
            self.state.0.select(props.selected);
-
        }
-
        self.state.1 = props.items.len();
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = TableProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TableProps<R, W>>())
-
            .unwrap_or(&default);
-

-
        let show_scrollbar = props.show_scrollbar && props.items.len() >= self.height.into();
-
        let has_items = !props.items.is_empty();
-

-
        let widths: Vec<Constraint> = props
-
            .columns
-
            .iter()
-
            .filter_map(|c| {
-
                if !c.skip && c.displayed(render.area.width as usize) {
-
                    Some(c.width)
-
                } else {
-
                    None
-
                }
-
            })
-
            .collect();
-

-
        if has_items {
-
            let [table_area, scroller_area] = Layout::horizontal([
-
                Constraint::Min(1),
-
                if show_scrollbar {
-
                    Constraint::Length(1)
-
                } else {
-
                    Constraint::Length(0)
-
                },
-
            ])
-
            .areas(render.area);
-

-
            let rows = props
-
                .items
-
                .iter()
-
                .map(|item| {
-
                    let mut cells = vec![];
-
                    let mut it = props.columns.iter();
-

-
                    for cell in item.to_row() {
-
                        if let Some(col) = it.next() {
-
                            if !col.skip && col.displayed(render.area.width as usize) {
-
                                cells.push(cell.clone())
-
                            }
-
                        } else {
-
                            continue;
-
                        }
-
                    }
-

-
                    Row::new(cells)
-
                })
-
                .collect::<Vec<_>>();
-

-
            let table = ratatui::widgets::Table::default()
-
                .rows(rows)
-
                .widths(widths)
-
                .column_spacing(1)
-
                .row_highlight_style(style::highlight(render.focus));
-

-
            let table = if !render.focus && props.dim {
-
                table.dim()
-
            } else {
-
                table
-
            };
-

-
            frame.render_stateful_widget(table, table_area, &mut self.state.0);
-

-
            let scroller = Scrollbar::default()
-
                .begin_symbol(None)
-
                .track_symbol(None)
-
                .end_symbol(None)
-
                .thumb_symbol("┃")
-
                .style(if render.focus {
-
                    Style::default()
-
                } else {
-
                    Style::default().dim()
-
                });
-
            let mut scroller_state = ScrollbarState::default()
-
                .content_length(props.items.len().saturating_sub(self.height.into()))
-
                .position(self.state.0.offset());
-
            frame.render_stateful_widget(scroller, scroller_area, &mut scroller_state);
-
        } else {
-
            let center = layout::centered_rect(render.area, 50, 10);
-
            let hint = Text::from(span::default("Nothing to show"))
-
                .centered()
-
                .light_magenta()
-
                .dim();
-

-
            frame.render_widget(hint, center);
-
        }
-

-
        self.height = render.area.height;
-
    }
-

-
    fn view_state(&self) -> Option<ViewState> {
-
        let selected = self.state.0.selected().unwrap_or_default();
-

-
        Some(ViewState::Table {
-
            selected,
-
            scroll: utils::scroll::percent_absolute(
-
                selected.saturating_sub(self.height.into()),
-
                self.state.1,
-
                self.height.into(),
-
            ),
-
        })
-
    }
-
}
-

-
#[derive(Clone, Debug)]
-
pub struct TreeProps<R, Id>
-
where
-
    R: ToTree<Id> + Clone,
-
    Id: ToString,
-
{
-
    /// Root items.
-
    pub items: Vec<R>,
-
    /// Optional path to selected item, e.g. ["1.0", "1.0.1", "1.0.2"]. If not `None`,
-
    /// it will override the internal tree state.
-
    pub selected: Option<Vec<Id>>,
-
    /// If this widget should render its scrollbar. Default: `true`.
-
    pub show_scrollbar: bool,
-
    /// Optional identifier set of opened items. If not `None`,
-
    /// it will override the internal tree state.
-
    pub opened: Option<HashSet<Vec<Id>>>,
-
    /// Set to `true` if the content style should be dimmed whenever the widget
-
    /// has no focus.
-
    pub dim: bool,
-
}
-

-
impl<R, Id> Default for TreeProps<R, Id>
-
where
-
    R: ToTree<Id> + Clone,
-
    Id: ToString,
-
{
-
    fn default() -> Self {
-
        Self {
-
            items: vec![],
-
            selected: None,
-
            show_scrollbar: true,
-
            opened: None,
-
            dim: false,
-
        }
-
    }
-
}
-

-
impl<R, Id> TreeProps<R, Id>
-
where
-
    R: ToTree<Id> + Clone,
-
    Id: ToString + Clone,
-
{
-
    pub fn items(mut self, items: Vec<R>) -> Self {
-
        self.items = items;
-
        self
-
    }
-

-
    pub fn selected(mut self, selected: Option<&[Id]>) -> Self {
-
        self.selected = selected.map(|s| s.to_vec());
-
        self
-
    }
-

-
    pub fn opened(mut self, opened: Option<HashSet<Vec<Id>>>) -> Self {
-
        self.opened = opened;
-
        self
-
    }
-

-
    pub fn show_scrollbar(mut self, show_scrollbar: bool) -> Self {
-
        self.show_scrollbar = show_scrollbar;
-
        self
-
    }
-

-
    pub fn dim(mut self, dim: bool) -> Self {
-
        self.dim = dim;
-
        self
-
    }
-
}
-

-
/// A `Tree` is an expandable, collapsable and scrollable tree widget, that takes
-
/// a list of root items which implement `ToTree`. It can be updated with a selection
-
/// and a set of opened items.
-
pub struct Tree<S, M, R, Id>
-
where
-
    R: ToTree<Id>,
-
    Id: ToString + Clone,
-
{
-
    /// Internal selection and offset state
-
    state: TreeState<Id>,
-
    /// Phantom
-
    phantom: PhantomData<(S, M, R, Id)>,
-
}
-

-
impl<S, M, R, Id> Default for Tree<S, M, R, Id>
-
where
-
    R: ToTree<Id>,
-
    Id: ToString + Clone + Default,
-
{
-
    fn default() -> Self {
-
        Self {
-
            state: TreeState::default(),
-
            phantom: PhantomData,
-
        }
-
    }
-
}
-

-
impl<S, M, R, Id> View for Tree<S, M, R, Id>
-
where
-
    R: ToTree<Id> + Clone + 'static,
-
    Id: ToString + Clone + Default + Eq + PartialEq + Hash + 'static,
-
{
-
    type State = S;
-
    type Message = M;
-

-
    fn reset(&mut self) {
-
        self.state = TreeState::default();
-
    }
-

-
    fn update(&mut self, props: Option<&ViewProps>, _state: &Self::State) {
-
        let default = TreeProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TreeProps<R, Id>>())
-
            .unwrap_or(&default);
-

-
        if let Some(selected) = &props.selected {
-
            if selected != self.state.selected() {
-
                self.state.select(selected.clone());
-
            }
-
        }
-

-
        if let Some(opened) = &props.opened {
-
            if opened != self.state.opened() {
-
                self.state.close_all();
-
                for path in opened {
-
                    self.state.open(path.to_vec());
-
                }
-
            }
-
        }
-
    }
-

-
    fn handle_event(&mut self, _props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        if let Event::Key(key) = event {
-
            match key {
-
                Key::Up | Key::Char('k') => {
-
                    self.state.key_up();
-
                }
-
                Key::Down | Key::Char('j') => {
-
                    self.state.key_down();
-
                }
-
                Key::Left | Key::Char('h')
-
                    if !self.state.selected().is_empty() && !self.state.opened().is_empty() =>
-
                {
-
                    self.state.key_left();
-
                }
-
                Key::Right | Key::Char('l') => {
-
                    self.state.key_right();
-
                }
-
                _ => {}
-
            }
-
        }
-

-
        None
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = TreeProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TreeProps<R, Id>>())
-
            .unwrap_or(&default);
-

-
        let mut items = vec![];
-
        for item in &props.items {
-
            items.extend(item.rows());
-
        }
-

-
        let tree_style = if !render.focus && props.dim {
-
            Style::default().dim()
-
        } else {
-
            Style::default()
-
        };
-

-
        let tree = if props.show_scrollbar {
-
            tui_tree_widget::Tree::new(&items)
-
                .expect("all item identifiers are unique")
-
                .block(
-
                    Block::default()
-
                        .borders(Borders::RIGHT)
-
                        .border_set(border::Set {
-
                            vertical_right: " ",
-
                            ..Default::default()
-
                        })
-
                        .border_style(if render.focus {
-
                            Style::default()
-
                        } else {
-
                            Style::default().dim()
-
                        }),
-
                )
-
                .experimental_scrollbar(Some(
-
                    Scrollbar::new(ScrollbarOrientation::VerticalRight)
-
                        .begin_symbol(None)
-
                        .track_symbol(None)
-
                        .end_symbol(None)
-
                        .thumb_symbol("┃"),
-
                ))
-
                .highlight_style(style::highlight(render.focus))
-
                .style(tree_style)
-
        } else {
-
            tui_tree_widget::Tree::new(&items)
-
                .expect("all item identifiers are unique")
-
                .style(tree_style)
-
                .highlight_style(style::highlight(render.focus))
-
        };
-

-
        frame.render_stateful_widget(tree, render.area, &mut self.state);
-
    }
-

-
    fn view_state(&self) -> Option<ViewState> {
-
        Some(ViewState::Tree(
-
            self.state
-
                .selected()
-
                .to_vec()
-
                .iter()
-
                .map(|s| s.to_string())
-
                .collect(),
-
        ))
-
    }
-
}
deleted src/ui/rm/widget/text.rs
@@ -1,967 +0,0 @@
-
use std::marker::PhantomData;
-

-
use ratatui::layout::{Alignment, Constraint, Layout, Position, Rect};
-
use ratatui::style::{Style, Stylize};
-
use ratatui::text::{Line, Span, Text};
-
use ratatui::widgets::Paragraph;
-
use ratatui::Frame;
-

-
use crate::event::{Event, Key};
-
use crate::ui::theme::{self, Theme};
-

-
use super::{utils, RenderProps, View, ViewProps, ViewState};
-

-
#[derive(Clone, Debug)]
-
pub struct LabelProps {
-
    pub text: String,
-
    pub style: Style,
-
}
-

-
impl LabelProps {
-
    pub fn text(mut self, text: &str) -> Self {
-
        self.text = text.to_string();
-
        self
-
    }
-

-
    pub fn style(mut self, style: Style) -> Self {
-
        self.style = style;
-
        self
-
    }
-
}
-

-
impl Default for LabelProps {
-
    fn default() -> Self {
-
        Self {
-
            text: "".to_string(),
-
            style: theme::style::reset(),
-
        }
-
    }
-
}
-

-
pub struct Label<S, M> {
-
    /// Phantom
-
    phantom: PhantomData<(S, M)>,
-
}
-

-
impl<S, M> Default for Label<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            phantom: PhantomData,
-
        }
-
    }
-
}
-

-
impl<S, M> View for Label<S, M> {
-
    type Message = M;
-
    type State = S;
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = LabelProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<LabelProps>())
-
            .unwrap_or(&default);
-

-
        frame.render_widget(
-
            Paragraph::new(props.text.clone()).style(props.style),
-
            render.area,
-
        );
-
    }
-
}
-

-
#[derive(Clone)]
-
pub struct TextFieldProps {
-
    /// The label of this input field.
-
    pub title: String,
-
    /// The input text.
-
    pub text: String,
-
    /// Sets if the label should be displayed inline with the input. The default is `false`.
-
    pub inline_label: bool,
-
    /// Sets if the cursor should be shown. The default is `true`.
-
    pub show_cursor: bool,
-
    /// Set to `true` if the content style should be dimmed whenever the widget
-
    /// has no focus.
-
    pub dim: bool,
-
}
-

-
impl TextFieldProps {
-
    pub fn text(mut self, new_text: &str) -> Self {
-
        if self.text != new_text {
-
            self.text = String::from(new_text);
-
        }
-
        self
-
    }
-

-
    pub fn title(mut self, title: &str) -> Self {
-
        self.title = title.to_string();
-
        self
-
    }
-

-
    pub fn inline(mut self, inline: bool) -> Self {
-
        self.inline_label = inline;
-
        self
-
    }
-

-
    pub fn dim(mut self, dim: bool) -> Self {
-
        self.dim = dim;
-
        self
-
    }
-
}
-

-
impl Default for TextFieldProps {
-
    fn default() -> Self {
-
        Self {
-
            title: String::new(),
-
            inline_label: false,
-
            show_cursor: true,
-
            text: String::new(),
-
            dim: false,
-
        }
-
    }
-
}
-

-
#[derive(Clone)]
-
struct TextFieldState {
-
    pub text: Option<String>,
-
    pub cursor_position: usize,
-
}
-

-
pub struct TextField<S, M> {
-
    /// Internal state
-
    state: TextFieldState,
-
    /// Phantom
-
    phantom: PhantomData<(S, M)>,
-
}
-

-
impl<S, M> Default for TextField<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            state: TextFieldState {
-
                text: None,
-
                cursor_position: 0,
-
            },
-
            phantom: PhantomData,
-
        }
-
    }
-
}
-

-
impl<S, M> TextField<S, M> {
-
    fn move_cursor_left(&mut self) {
-
        let cursor_moved_left = self.state.cursor_position.saturating_sub(1);
-
        self.state.cursor_position = self.clamp_cursor(cursor_moved_left);
-
    }
-

-
    fn move_cursor_right(&mut self) {
-
        let cursor_moved_right = self.state.cursor_position.saturating_add(1);
-
        self.state.cursor_position = self.clamp_cursor(cursor_moved_right);
-
    }
-

-
    fn enter_char(&mut self, new_char: char) {
-
        self.state.text = Some(self.state.text.clone().unwrap_or_default());
-
        self.state
-
            .text
-
            .as_mut()
-
            .unwrap()
-
            .insert(self.state.cursor_position, new_char);
-
        self.move_cursor_right();
-
    }
-

-
    fn delete_char_right(&mut self) {
-
        self.state.text = Some(self.state.text.clone().unwrap_or_default());
-

-
        // Method "remove" is not used on the saved text for deleting the selected char.
-
        // Reason: Using remove on String works on bytes instead of the chars.
-
        // Using remove would require special care because of char boundaries.
-

-
        let current_index = self.state.cursor_position;
-
        let from_left_to_current_index = current_index;
-

-
        // Getting all characters before the selected character.
-
        let before_char_to_delete = self
-
            .state
-
            .text
-
            .as_ref()
-
            .unwrap()
-
            .chars()
-
            .take(from_left_to_current_index);
-
        // Getting all characters after selected character.
-
        let after_char_to_delete = self
-
            .state
-
            .text
-
            .as_ref()
-
            .unwrap()
-
            .chars()
-
            .skip(current_index.saturating_add(1));
-

-
        // Put all characters together except the selected one.
-
        // By leaving the selected one out, it is forgotten and therefore deleted.
-
        self.state.text = Some(before_char_to_delete.chain(after_char_to_delete).collect());
-
    }
-

-
    fn delete_char_left(&mut self) {
-
        self.state.text = Some(self.state.text.clone().unwrap_or_default());
-

-
        let is_not_cursor_leftmost = self.state.cursor_position != 0;
-
        if is_not_cursor_leftmost {
-
            // Method "remove" is not used on the saved text for deleting the selected char.
-
            // Reason: Using remove on String works on bytes instead of the chars.
-
            // Using remove would require special care because of char boundaries.
-

-
            let current_index = self.state.cursor_position;
-
            let from_left_to_current_index = current_index - 1;
-

-
            // Getting all characters before the selected character.
-
            let before_char_to_delete = self
-
                .state
-
                .text
-
                .as_ref()
-
                .unwrap()
-
                .chars()
-
                .take(from_left_to_current_index);
-
            // Getting all characters after selected character.
-
            let after_char_to_delete = self
-
                .state
-
                .text
-
                .as_ref()
-
                .unwrap()
-
                .chars()
-
                .skip(current_index);
-

-
            // Put all characters together except the selected one.
-
            // By leaving the selected one out, it is forgotten and therefore deleted.
-
            self.state.text = Some(before_char_to_delete.chain(after_char_to_delete).collect());
-
            self.move_cursor_left();
-
        }
-
    }
-

-
    fn clamp_cursor(&self, new_cursor_pos: usize) -> usize {
-
        new_cursor_pos.clamp(0, self.state.text.clone().unwrap_or_default().len())
-
    }
-
}
-

-
impl<S, M> View for TextField<S, M>
-
where
-
    S: 'static,
-
    M: 'static,
-
{
-
    type Message = M;
-
    type State = S;
-

-
    fn view_state(&self) -> Option<ViewState> {
-
        self.state
-
            .text
-
            .as_ref()
-
            .map(|text| ViewState::String(text.to_string()))
-
    }
-

-
    fn reset(&mut self) {
-
        self.state = TextFieldState {
-
            text: None,
-
            cursor_position: 0,
-
        };
-
    }
-

-
    fn handle_event(&mut self, _props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        if let Event::Key(key) = event {
-
            match key {
-
                Key::Char(to_insert)
-
                    if (key != Key::Alt('\n'))
-
                        && (key != Key::Char('\n'))
-
                        && (key != Key::Ctrl('\n')) =>
-
                {
-
                    self.enter_char(to_insert);
-
                }
-
                Key::Backspace => {
-
                    self.delete_char_left();
-
                }
-
                Key::Delete => {
-
                    self.delete_char_right();
-
                }
-
                Key::Left => {
-
                    self.move_cursor_left();
-
                }
-
                Key::Right => {
-
                    self.move_cursor_right();
-
                }
-
                _ => {}
-
            }
-
        }
-

-
        None
-
    }
-

-
    fn update(&mut self, props: Option<&ViewProps>, _state: &Self::State) {
-
        let default = TextFieldProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TextFieldProps>())
-
            .unwrap_or(&default);
-

-
        if self.state.text.is_none() {
-
            self.state.cursor_position = props.text.len().saturating_sub(1);
-
        }
-
        self.state.text = Some(props.text.clone());
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = TextFieldProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TextFieldProps>())
-
            .unwrap_or(&default);
-

-
        let area = render.area;
-
        let layout = Layout::vertical(Constraint::from_lengths([1, 1])).split(area);
-

-
        let text = self.state.text.clone().unwrap_or_default();
-
        let input = text.as_str();
-
        let label_content = format!(" {} ", props.title);
-
        let overline = String::from("▔").repeat(area.width as usize);
-
        let cursor_pos = self.state.cursor_position as u16;
-

-
        let (label, input, overline) = if !render.focus && props.dim {
-
            (
-
                Span::from(label_content.clone()).magenta().dim().reversed(),
-
                Span::from(input).reset().dim(),
-
                Span::raw(overline).magenta().dim(),
-
            )
-
        } else {
-
            (
-
                Span::from(label_content.clone()).magenta().reversed(),
-
                Span::from(input).reset(),
-
                Span::raw(overline).magenta(),
-
            )
-
        };
-

-
        if props.inline_label {
-
            let top_layout = Layout::horizontal([
-
                Constraint::Length(label_content.chars().count() as u16),
-
                Constraint::Length(1),
-
                Constraint::Min(1),
-
            ])
-
            .split(layout[0]);
-

-
            let overline = Line::from([overline].to_vec());
-

-
            frame.render_widget(label, top_layout[0]);
-
            frame.render_widget(input, top_layout[2]);
-
            frame.render_widget(overline, layout[1]);
-

-
            if props.show_cursor {
-
                frame.set_cursor_position(Position::new(
-
                    top_layout[2].x + cursor_pos,
-
                    top_layout[2].y,
-
                ))
-
            }
-
        } else {
-
            let top = Line::from([input].to_vec());
-
            let bottom = Line::from([label, overline].to_vec());
-

-
            frame.render_widget(top, layout[0]);
-
            frame.render_widget(bottom, layout[1]);
-

-
            if props.show_cursor {
-
                frame.set_cursor_position(Position::new(area.x + cursor_pos, area.y))
-
            }
-
        }
-
    }
-
}
-

-
/// The state of a `TextArea`.
-
#[derive(Clone, Default, Debug)]
-
pub struct TextAreaState {
-
    /// Current vertical scroll position.
-
    pub scroll: usize,
-
    /// Current cursor position.
-
    pub cursor: (usize, usize),
-
}
-

-
/// The properties of a `TextArea`.
-
#[derive(Clone)]
-
pub struct TextAreaProps<'a> {
-
    /// Content of this text area.
-
    content: Text<'a>,
-
    /// Current cursor position. Default: `(0, 0)`.
-
    cursor: (usize, usize),
-
    /// If this text area should handle events. Default: `true`.
-
    handle_keys: bool,
-
    /// If this text area is in insert mode. Default: `false`.
-
    insert_mode: bool,
-
    /// If this text area should render its scroll progress. Default: `false`.
-
    show_scroll_progress: bool,
-
    /// If this text area should render its cursor progress. Default: `false`.
-
    show_column_progress: bool,
-
    /// Set to `true` if the content style should be dimmed whenever the widget
-
    /// has no focus.
-
    dim: bool,
-
}
-

-
impl Default for TextAreaProps<'_> {
-
    fn default() -> Self {
-
        Self {
-
            content: String::new().into(),
-
            cursor: (0, 0),
-
            handle_keys: true,
-
            insert_mode: false,
-
            show_scroll_progress: false,
-
            show_column_progress: false,
-
            dim: false,
-
        }
-
    }
-
}
-

-
impl<'a> TextAreaProps<'a> {
-
    pub fn content<T>(mut self, content: T) -> Self
-
    where
-
        T: Into<Text<'a>>,
-
    {
-
        self.content = content.into();
-
        self
-
    }
-

-
    pub fn cursor(mut self, cursor: (usize, usize)) -> Self {
-
        self.cursor = cursor;
-
        self
-
    }
-

-
    pub fn show_scroll_progress(mut self, show_scroll_progress: bool) -> Self {
-
        self.show_scroll_progress = show_scroll_progress;
-
        self
-
    }
-

-
    pub fn show_column_progress(mut self, show_column_progress: bool) -> Self {
-
        self.show_column_progress = show_column_progress;
-
        self
-
    }
-

-
    pub fn handle_keys(mut self, handle_keys: bool) -> Self {
-
        self.handle_keys = handle_keys;
-
        self
-
    }
-

-
    pub fn dim(mut self, dim: bool) -> Self {
-
        self.dim = dim;
-
        self
-
    }
-
}
-

-
/// A non-editable text area that can be behave like a text editor.
-
/// It can scroll through text by moving around the cursor.
-
pub struct TextArea<'a, S, M> {
-
    phantom: PhantomData<(S, M)>,
-
    textarea: tui_textarea::TextArea<'a>,
-
    area: (u16, u16),
-
}
-

-
impl<S, M> Default for TextArea<'_, S, M> {
-
    fn default() -> Self {
-
        Self {
-
            phantom: PhantomData,
-
            textarea: tui_textarea::TextArea::default(),
-
            area: (0, 0),
-
        }
-
    }
-
}
-

-
impl<S, M> View for TextArea<'_, S, M> {
-
    type State = S;
-
    type Message = M;
-

-
    fn handle_event(&mut self, props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        use tui_textarea::Input;
-

-
        let default = TextAreaProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TextAreaProps>())
-
            .unwrap_or(&default);
-

-
        if props.handle_keys {
-
            if !props.insert_mode {
-
                if let Event::Key(key) = event {
-
                    match key {
-
                        Key::Left | Key::Char('h') => {
-
                            self.textarea.input(Input {
-
                                key: tui_textarea::Key::Left,
-
                                ..Default::default()
-
                            });
-
                        }
-
                        Key::Right | Key::Char('l') => {
-
                            self.textarea.input(Input {
-
                                key: tui_textarea::Key::Right,
-
                                ..Default::default()
-
                            });
-
                        }
-
                        Key::Up | Key::Char('k') => {
-
                            self.textarea.input(Input {
-
                                key: tui_textarea::Key::Up,
-
                                ..Default::default()
-
                            });
-
                        }
-
                        Key::Down | Key::Char('j') => {
-
                            self.textarea.input(Input {
-
                                key: tui_textarea::Key::Down,
-
                                ..Default::default()
-
                            });
-
                        }
-
                        _ => {}
-
                    }
-
                }
-
            } else {
-
                // TODO: Implement insert mode.
-
            }
-
        }
-

-
        None
-
    }
-

-
    fn update(&mut self, props: Option<&ViewProps>, _state: &Self::State) {
-
        let default = TextAreaProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TextAreaProps>())
-
            .unwrap_or(&default);
-

-
        self.textarea = tui_textarea::TextArea::new(
-
            props
-
                .content
-
                .lines
-
                .iter()
-
                .map(|line| line.to_string())
-
                .collect::<Vec<_>>(),
-
        );
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = TextAreaProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TextAreaProps>())
-
            .unwrap_or(&default);
-

-
        let [area] = Layout::default()
-
            .constraints([Constraint::Min(1)])
-
            .horizontal_margin(1)
-
            .areas(render.area);
-

-
        let [content_area, progress_area] = Layout::vertical([
-
            Constraint::Min(1),
-
            Constraint::Length(
-
                if props.show_scroll_progress || props.show_column_progress {
-
                    1
-
                } else {
-
                    0
-
                },
-
            ),
-
        ])
-
        .areas(area);
-

-
        let cursor_line_style = Style::default();
-
        let cursor_style = if render.focus {
-
            Style::default().reversed()
-
        } else {
-
            cursor_line_style
-
        };
-
        let content_style = if !render.focus && props.dim {
-
            Style::default().dim()
-
        } else {
-
            Style::default()
-
        };
-

-
        self.textarea.move_cursor(tui_textarea::CursorMove::Jump(
-
            props.cursor.0 as u16,
-
            props.cursor.1 as u16,
-
        ));
-
        self.textarea.set_cursor_line_style(cursor_line_style);
-
        self.textarea.set_cursor_style(cursor_style);
-
        self.textarea.set_style(content_style);
-

-
        let (scroll_progress, cursor_progress) = (
-
            utils::scroll::percent_absolute(
-
                self.textarea.cursor().0,
-
                props.content.lines.len(),
-
                content_area.height.into(),
-
            ),
-
            (self.textarea.cursor().0, self.textarea.cursor().1),
-
        );
-

-
        frame.render_widget(&self.textarea, content_area);
-

-
        let mut progress_info = vec![];
-

-
        if props.show_scroll_progress {
-
            progress_info.push(Span::styled(
-
                format!("{scroll_progress}%"),
-
                Style::default().dim(),
-
            ))
-
        }
-

-
        if props.show_scroll_progress && props.show_column_progress {
-
            progress_info.push(Span::raw(" "));
-
        }
-

-
        if props.show_column_progress {
-
            progress_info.push(Span::styled(
-
                format!("[{},{}]", cursor_progress.0, cursor_progress.1),
-
                Style::default().dim(),
-
            ))
-
        }
-

-
        frame.render_widget(
-
            Line::from(progress_info).alignment(Alignment::Right),
-
            progress_area,
-
        );
-

-
        self.area = (content_area.height, content_area.width);
-
    }
-

-
    fn view_state(&self) -> Option<ViewState> {
-
        Some(ViewState::TextArea(TextAreaState {
-
            cursor: self.textarea.cursor(),
-
            scroll: utils::scroll::percent_absolute(
-
                self.textarea.cursor().0.saturating_sub(self.area.0.into()),
-
                self.textarea.lines().len(),
-
                self.area.0.into(),
-
            ),
-
        }))
-
    }
-
}
-

-
/// State of a `TextView`.
-
#[derive(Clone, Default, Debug)]
-
pub struct TextViewState {
-
    /// Current vertical scroll position.
-
    pub scroll: usize,
-
    /// Current cursor position.
-
    pub cursor: (usize, usize),
-
    /// Content of this text view.
-
    pub content: String,
-
}
-

-
impl TextViewState {
-
    pub fn content<T>(mut self, content: T) -> Self
-
    where
-
        T: Into<String>,
-
    {
-
        self.content = content.into();
-
        self
-
    }
-

-
    pub fn cursor(mut self, cursor: (usize, usize)) -> Self {
-
        self.cursor = cursor;
-
        self
-
    }
-

-
    pub fn scroll(mut self, scroll: usize) -> Self {
-
        self.scroll = scroll;
-
        self
-
    }
-

-
    pub fn reset_cursor(&mut self) {
-
        self.cursor = (0, 0);
-
    }
-
}
-

-
/// Properties of a `TextView`.
-
#[derive(Clone)]
-
pub struct TextViewProps<'a> {
-
    /// Optional state. If set, it will override the internal view state.
-
    state: Option<TextViewState>,
-
    /// If this widget should handle events. Default: `true`.
-
    handle_keys: bool,
-
    /// If this widget should render its scroll progress. Default: `false`.
-
    show_scroll_progress: bool,
-
    /// An optional text that is rendered inside the footer bar on the bottom.
-
    footer: Option<Text<'a>>,
-
    /// The style used whenever the widget has focus.
-
    content_style: Style,
-
    /// Default scroll progress style.
-
    scroll_style: Style,
-
    /// Scroll progress style whenever the the widget has focus.
-
    focus_scroll_style: Style,
-
    /// Set to `true` if the content style should be dimmed whenever the widget
-
    /// has no focus.
-
    dim: bool,
-
}
-

-
impl<'a> TextViewProps<'a> {
-
    pub fn footer<T>(mut self, footer: Option<T>) -> Self
-
    where
-
        T: Into<Text<'a>>,
-
    {
-
        self.footer = footer.map(|f| f.into());
-
        self
-
    }
-

-
    pub fn state(mut self, state: Option<TextViewState>) -> Self {
-
        self.state = state;
-
        self
-
    }
-

-
    pub fn show_scroll_progress(mut self, show_scroll_progress: bool) -> Self {
-
        self.show_scroll_progress = show_scroll_progress;
-
        self
-
    }
-

-
    pub fn handle_keys(mut self, handle_keys: bool) -> Self {
-
        self.handle_keys = handle_keys;
-
        self
-
    }
-

-
    pub fn content_style(mut self, style: Style) -> Self {
-
        self.content_style = style;
-
        self
-
    }
-

-
    pub fn scroll_style(mut self, style: Style) -> Self {
-
        self.scroll_style = style;
-
        self
-
    }
-

-
    pub fn focus_scroll_style(mut self, style: Style) -> Self {
-
        self.focus_scroll_style = style;
-
        self
-
    }
-

-
    pub fn dim(mut self, dim: bool) -> Self {
-
        self.dim = dim;
-
        self
-
    }
-
}
-

-
impl Default for TextViewProps<'_> {
-
    fn default() -> Self {
-
        let theme = Theme::default();
-

-
        Self {
-
            state: None,
-
            handle_keys: true,
-
            show_scroll_progress: false,
-
            footer: None,
-
            content_style: theme.textview_style,
-
            scroll_style: theme.textview_scroll_style,
-
            focus_scroll_style: theme.textview_focus_scroll_style,
-
            dim: false,
-
        }
-
    }
-
}
-

-
/// A scrollable, non-editable text view widget. It can scroll through text by
-
/// moving around the viewport.
-
pub struct TextView<S, M> {
-
    /// Internal view state.
-
    state: TextViewState,
-
    /// Current render area.
-
    area: (u16, u16),
-
    /// Phantom.
-
    phantom: PhantomData<(S, M)>,
-
}
-

-
impl<S, M> Default for TextView<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            state: TextViewState::default(),
-
            area: (0, 0),
-
            phantom: PhantomData,
-
        }
-
    }
-
}
-

-
impl<S, M> TextView<S, M> {
-
    fn scroll_up(&mut self) {
-
        self.state.cursor.0 = self.state.cursor.0.saturating_sub(1);
-
    }
-

-
    fn scroll_down(&mut self, len: usize, page_size: usize) {
-
        let end = len.saturating_sub(page_size);
-
        self.state.cursor.0 = std::cmp::min(self.state.cursor.0.saturating_add(1), end);
-
    }
-

-
    fn scroll_left(&mut self) {
-
        self.state.cursor.1 = self.state.cursor.1.saturating_sub(3);
-
    }
-

-
    fn scroll_right(&mut self, max_line_length: usize) {
-
        self.state.cursor.1 = std::cmp::min(
-
            self.state.cursor.1.saturating_add(3),
-
            max_line_length.saturating_add(3),
-
        );
-
    }
-

-
    fn prev_page(&mut self, page_size: usize) {
-
        self.state.cursor.0 = self.state.cursor.0.saturating_sub(page_size);
-
    }
-

-
    fn next_page(&mut self, len: usize, page_size: usize) {
-
        let end = len.saturating_sub(page_size);
-

-
        self.state.cursor.0 = std::cmp::min(self.state.cursor.0.saturating_add(page_size), end);
-
    }
-

-
    fn begin(&mut self) {
-
        self.state.cursor.0 = 0;
-
    }
-

-
    fn end(&mut self, len: usize, page_size: usize) {
-
        self.state.cursor.0 = len.saturating_sub(page_size);
-
    }
-

-
    fn update_area(&mut self, area: Rect) {
-
        self.area = (area.height, area.width);
-
    }
-

-
    fn render_content(&self, frame: &mut Frame, props: &TextViewProps, render: &RenderProps) {
-
        let content_style = if !render.focus && props.dim {
-
            props.content_style.dim()
-
        } else {
-
            props.content_style
-
        };
-

-
        let content = Paragraph::new(self.state.content.clone())
-
            .style(content_style)
-
            .scroll((self.state.cursor.0 as u16, self.state.cursor.1 as u16));
-

-
        frame.render_widget(content, render.area);
-
    }
-

-
    fn render_footer(
-
        &self,
-
        frame: &mut Frame,
-
        props: &TextViewProps,
-
        render: &RenderProps,
-
        content_height: u16,
-
    ) {
-
        let [text_area, scroll_area] =
-
            Layout::horizontal([Constraint::Min(1), Constraint::Length(10)]).areas(render.area);
-

-
        let scroll_style = if render.focus {
-
            props.focus_scroll_style
-
        } else {
-
            props.scroll_style
-
        };
-

-
        let mut scroll = vec![];
-
        if props.show_scroll_progress {
-
            let content_len = self.state.content.lines().count();
-
            let scroll_progress = utils::scroll::percent_absolute(
-
                self.state.cursor.0,
-
                content_len,
-
                content_height.into(),
-
            );
-
            if (content_height as usize) < content_len {
-
                // vec![Span::styled(format!("All / {}", content_len), scroll_style)]
-
                scroll = vec![Span::styled(format!("{scroll_progress}%"), scroll_style)];
-
            }
-
        }
-

-
        frame.render_widget(
-
            props
-
                .footer
-
                .as_ref()
-
                .cloned()
-
                .unwrap_or_default()
-
                .alignment(Alignment::Left)
-
                .dim(),
-
            text_area,
-
        );
-
        frame.render_widget(Line::from(scroll).alignment(Alignment::Right), scroll_area);
-
    }
-
}
-

-
impl<S, M> View for TextView<S, M>
-
where
-
    S: 'static,
-
    M: 'static,
-
{
-
    type Message = M;
-
    type State = S;
-

-
    fn handle_event(&mut self, props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        let default = TextViewProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TextViewProps>())
-
            .unwrap_or(&default);
-

-
        let lines = self.state.content.lines().clone();
-
        let len = lines.clone().count();
-
        let max_line_len = lines.map(|l| l.chars().count()).max().unwrap_or_default();
-
        let page_size = self.area.0 as usize;
-

-
        if props.handle_keys {
-
            if let Event::Key(key) = event {
-
                match key {
-
                    Key::Up | Key::Char('k') => {
-
                        self.scroll_up();
-
                    }
-
                    Key::Down | Key::Char('j') => {
-
                        self.scroll_down(len, page_size);
-
                    }
-
                    Key::Left | Key::Char('h') => {
-
                        self.scroll_left();
-
                    }
-
                    Key::Right | Key::Char('l') => {
-
                        self.scroll_right(max_line_len.saturating_sub(self.area.1.into()));
-
                    }
-
                    Key::PageUp => {
-
                        self.prev_page(page_size);
-
                    }
-
                    Key::PageDown => {
-
                        self.next_page(len, page_size);
-
                    }
-
                    Key::Home => {
-
                        self.begin();
-
                    }
-
                    Key::End => {
-
                        self.end(len, page_size);
-
                    }
-
                    _ => {}
-
                }
-
            }
-
        }
-

-
        self.state.scroll = utils::scroll::percent_absolute(
-
            self.state.cursor.0,
-
            self.state.content.lines().count(),
-
            self.area.0.into(),
-
        );
-

-
        None
-
    }
-

-
    fn update(&mut self, props: Option<&ViewProps>, _state: &Self::State) {
-
        let default = TextViewProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TextViewProps>())
-
            .unwrap_or(&default);
-

-
        if let Some(state) = &props.state {
-
            self.state = state.clone();
-
        }
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let default = TextViewProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<TextViewProps>())
-
            .unwrap_or(&default);
-
        let render_footer = props.show_scroll_progress || props.footer.is_some();
-

-
        let [area] = Layout::default()
-
            .constraints([Constraint::Min(1)])
-
            .horizontal_margin(1)
-
            .areas(render.area);
-

-
        if render_footer {
-
            let [content_area, footer_area] = Layout::vertical([
-
                Constraint::Min(1),
-
                Constraint::Length(if render_footer { 1 } else { 0 }),
-
            ])
-
            .areas(area);
-

-
            self.render_content(frame, props, &render.clone().area(content_area));
-
            self.render_footer(frame, props, &render.area(footer_area), content_area.height);
-
            self.update_area(content_area);
-
        } else {
-
            self.render_content(frame, props, &render.clone().area(area));
-
            self.update_area(area);
-
        }
-
    }
-

-
    fn view_state(&self) -> Option<ViewState> {
-
        Some(ViewState::TextView(self.state.clone()))
-
    }
-
}
deleted src/ui/rm/widget/utils.rs
@@ -1,29 +0,0 @@
-
pub mod scroll {
-
    pub fn percent_seen(selected: usize, len: usize, page_size: usize) -> usize {
-
        let step = selected;
-
        let page_size = page_size as f64;
-
        let len = len as f64;
-

-
        let lines = page_size + step.saturating_sub(page_size as usize) as f64;
-
        let progress = (lines / len * 100.0).ceil();
-

-
        if progress > 97.0 {
-
            map_range((0.0, progress), (0.0, 100.0), progress) as usize
-
        } else {
-
            progress as usize
-
        }
-
    }
-

-
    pub fn percent_absolute(offset: usize, len: usize, height: usize) -> usize {
-
        let y = offset as f64;
-
        let h = height as f64;
-
        let t = len.saturating_sub(1) as f64;
-
        let v = y / (t - h) * 100_f64;
-

-
        (v as usize).clamp(0, 100)
-
    }
-

-
    fn map_range(from: (f64, f64), to: (f64, f64), value: f64) -> f64 {
-
        to.0 + (value - from.0) * (to.1 - to.0) / (from.1 - from.0)
-
    }
-
}
deleted src/ui/rm/widget/window.rs
@@ -1,335 +0,0 @@
-
use std::hash::Hash;
-
use std::{collections::HashMap, marker::PhantomData};
-

-
use ratatui::layout::{Constraint, Layout};
-
use ratatui::style::{Style, Stylize};
-
use ratatui::text::Text;
-
use ratatui::widgets::Row;
-
use ratatui::Frame;
-

-
use crate::event::Event;
-
use crate::ui::theme::{style, Theme};
-

-
use super::{RenderProps, View, ViewProps, Widget};
-

-
#[derive(Clone)]
-
pub struct WindowProps<Id> {
-
    current_page: Option<Id>,
-
}
-

-
impl<Id> WindowProps<Id> {
-
    pub fn current_page(mut self, page: Id) -> Self {
-
        self.current_page = Some(page);
-
        self
-
    }
-
}
-

-
impl<Id> Default for WindowProps<Id> {
-
    fn default() -> Self {
-
        Self { current_page: None }
-
    }
-
}
-

-
pub struct Window<S, M, Id> {
-
    /// All pages known
-
    pages: HashMap<Id, Widget<S, M>>,
-
}
-

-
impl<S, M, Id> Default for Window<S, M, Id> {
-
    fn default() -> Self {
-
        Self {
-
            pages: HashMap::new(),
-
        }
-
    }
-
}
-

-
impl<S, M, Id> Window<S, M, Id>
-
where
-
    Id: Clone + Hash + Eq + PartialEq,
-
{
-
    pub fn page(mut self, id: Id, page: Widget<S, M>) -> Self {
-
        self.pages.insert(id, page);
-
        self
-
    }
-
}
-

-
impl<S, M, Id> View for Window<S, M, Id>
-
where
-
    S: 'static,
-
    M: 'static,
-
    Id: Clone + Hash + Eq + PartialEq + 'static,
-
{
-
    type Message = M;
-
    type State = S;
-

-
    fn handle_event(&mut self, props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        let default = WindowProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<WindowProps<Id>>())
-
            .unwrap_or(&default);
-

-
        let page = props
-
            .current_page
-
            .as_ref()
-
            .and_then(|id| self.pages.get_mut(id));
-

-
        if let Some(page) = page {
-
            page.handle_event(event);
-
        }
-

-
        None
-
    }
-

-
    fn update(&mut self, props: Option<&ViewProps>, state: &Self::State) {
-
        let default = WindowProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<WindowProps<Id>>())
-
            .unwrap_or(&default);
-

-
        let page = props
-
            .current_page
-
            .as_ref()
-
            .and_then(|id| self.pages.get_mut(id));
-

-
        if let Some(page) = page {
-
            page.update(state);
-
        }
-
    }
-

-
    fn render(&mut self, props: Option<&ViewProps>, _render: RenderProps, frame: &mut Frame) {
-
        let default = WindowProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<WindowProps<Id>>())
-
            .unwrap_or(&default);
-

-
        let area = frame.area();
-

-
        let page = props
-
            .current_page
-
            .as_ref()
-
            .and_then(|id| self.pages.get_mut(id));
-

-
        if let Some(page) = page {
-
            page.render(RenderProps::from(area).focus(true), frame);
-
        }
-
    }
-
}
-

-
#[derive(Clone, Default)]
-
pub struct PageProps {
-
    /// If this view's should handle keys
-
    pub handle_keys: bool,
-
}
-

-
impl PageProps {
-
    pub fn handle_keys(mut self, handle_keys: bool) -> Self {
-
        self.handle_keys = handle_keys;
-
        self
-
    }
-
}
-

-
pub struct Page<S, M> {
-
    /// Content widget
-
    content: Option<Widget<S, M>>,
-
    /// Shortcut widget
-
    shortcuts: Option<Widget<S, M>>,
-
}
-

-
impl<S, M> Default for Page<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            content: None,
-
            shortcuts: None,
-
        }
-
    }
-
}
-

-
impl<S, M> Page<S, M> {
-
    pub fn content(mut self, content: Widget<S, M>) -> Self {
-
        self.content = Some(content);
-
        self
-
    }
-

-
    pub fn shortcuts(mut self, shortcuts: Widget<S, M>) -> Self {
-
        self.shortcuts = Some(shortcuts);
-
        self
-
    }
-
}
-

-
impl<S, M> View for Page<S, M>
-
where
-
    S: 'static,
-
    M: 'static,
-
{
-
    type State = S;
-
    type Message = M;
-

-
    fn handle_event(&mut self, _props: Option<&ViewProps>, event: Event) -> Option<Self::Message> {
-
        if let Some(content) = self.content.as_mut() {
-
            content.handle_event(event);
-
        }
-

-
        None
-
    }
-

-
    fn update(&mut self, _props: Option<&ViewProps>, state: &Self::State) {
-
        if let Some(content) = self.content.as_mut() {
-
            content.update(state);
-
        }
-
        if let Some(shortcuts) = self.shortcuts.as_mut() {
-
            shortcuts.update(state);
-
        }
-
    }
-

-
    fn render(&mut self, _props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        let [content_area, shortcuts_area] =
-
            Layout::vertical([Constraint::Min(1), Constraint::Length(1)]).areas(render.area);
-

-
        if let Some(content) = self.content.as_mut() {
-
            content.render(
-
                RenderProps::from(content_area)
-
                    .layout(Layout::horizontal([Constraint::Min(1)]))
-
                    .focus(true),
-
                frame,
-
            );
-
        }
-

-
        if let Some(shortcuts) = self.shortcuts.as_mut() {
-
            shortcuts.render(RenderProps::from(shortcuts_area), frame);
-
        }
-
    }
-
}
-

-
#[derive(Clone)]
-
pub struct ShortcutsProps {
-
    pub shortcuts: Vec<(String, String)>,
-
    pub global_shortcuts: Vec<(String, String)>,
-
    pub divider: char,
-
    pub shortcuts_keys_style: Style,
-
    pub shortcuts_action_style: Style,
-
}
-

-
impl ShortcutsProps {
-
    pub fn divider(mut self, divider: char) -> Self {
-
        self.divider = divider;
-
        self
-
    }
-

-
    pub fn shortcuts(mut self, shortcuts: &[(&str, &str)]) -> Self {
-
        self.shortcuts = shortcuts
-
            .iter()
-
            .map(|(s, l)| (s.to_string(), l.to_string()))
-
            .collect();
-
        self
-
    }
-

-
    pub fn global_shortcuts(mut self, shortcuts: &[(&str, &str)]) -> Self {
-
        self.global_shortcuts = shortcuts
-
            .iter()
-
            .map(|(s, l)| (s.to_string(), l.to_string()))
-
            .collect();
-
        self
-
    }
-

-
    pub fn shortcuts_keys_style(mut self, style: Style) -> Self {
-
        self.shortcuts_keys_style = style;
-
        self
-
    }
-

-
    pub fn shortcuts_action_style(mut self, style: Style) -> Self {
-
        self.shortcuts_action_style = style;
-
        self
-
    }
-
}
-

-
impl Default for ShortcutsProps {
-
    fn default() -> Self {
-
        let theme = Theme::default();
-

-
        Self {
-
            shortcuts: vec![],
-
            global_shortcuts: vec![],
-
            divider: '∙',
-
            shortcuts_keys_style: theme.shortcuts_keys_style,
-
            shortcuts_action_style: theme.shortcuts_action_style,
-
        }
-
    }
-
}
-

-
pub struct Shortcuts<S, M> {
-
    /// Phantom
-
    phantom: PhantomData<(S, M)>,
-
}
-

-
impl<S, M> Default for Shortcuts<S, M> {
-
    fn default() -> Self {
-
        Self {
-
            phantom: PhantomData,
-
        }
-
    }
-
}
-

-
impl<S, M> View for Shortcuts<S, M> {
-
    type Message = M;
-
    type State = S;
-

-
    fn render(&mut self, props: Option<&ViewProps>, render: RenderProps, frame: &mut Frame) {
-
        use ratatui::widgets::Table;
-

-
        let default = ShortcutsProps::default();
-
        let props = props
-
            .and_then(|props| props.inner_ref::<ShortcutsProps>())
-
            .unwrap_or(&default);
-

-
        let spacer = Text::from(String::new());
-
        let divider = Text::from(format!(" {} ", props.divider)).style(style::gray().dim());
-

-
        let mut shortcuts = props.shortcuts.iter().peekable();
-
        let mut row = vec![];
-

-
        let action_texts = |shortcut: &(String, String)| {
-
            let short = Text::from(shortcut.0.clone()).style(props.shortcuts_keys_style);
-
            let long = Text::from(shortcut.1.clone()).style(props.shortcuts_action_style);
-

-
            (long, short)
-
        };
-

-
        while let Some(shortcut) = shortcuts.next() {
-
            let (long, short) = action_texts(shortcut);
-

-
            row.push((Constraint::Length(shortcut.0.chars().count() as u16), short));
-
            row.push((Constraint::Length(1), spacer.clone()));
-
            row.push((Constraint::Length(shortcut.1.chars().count() as u16), long));
-

-
            if shortcuts.peek().is_some() {
-
                row.push((Constraint::Length(3), divider.clone()));
-
            }
-
        }
-

-
        row.push((Constraint::Fill(1), Text::from(String::new())));
-

-
        let mut global_shortcuts = props.global_shortcuts.iter().peekable();
-
        while let Some(shortcut) = global_shortcuts.next() {
-
            let (long, short) = action_texts(shortcut);
-

-
            row.push((Constraint::Length(shortcut.0.chars().count() as u16), short));
-
            row.push((Constraint::Length(1), spacer.clone()));
-
            row.push((Constraint::Length(shortcut.1.chars().count() as u16), long));
-

-
            if global_shortcuts.peek().is_some() {
-
                row.push((Constraint::Length(3), divider.clone()));
-
            }
-
        }
-

-
        let row_copy = row.clone();
-
        let row: Vec<Text<'_>> = row_copy
-
            .clone()
-
            .iter()
-
            .map(|(_, text)| text.clone())
-
            .collect();
-
        let widths: Vec<Constraint> = row_copy.clone().iter().map(|(width, _)| *width).collect();
-

-
        let table = Table::new([Row::new(row)], widths).column_spacing(0);
-
        frame.render_widget(table, render.area);
-
    }
-
}